C64 Lightguns

The magical input device that only works with CRTs

General info:

For those who are interested in some general technical details about lightguns on the C64 info_Lightguns.htm

Why/how/when:

What is more magic than pointing something (as simple as a single photodiode with some transistors and a lense) at your CRT screen, pushing a button and then immediately see something happen at the location you physically pointed at. As a kid I found that magical and even now, now that I know how it works, it still has that magic touch. But it took a while before I realized that why the lightgun that I owned as a kid didn't always worked the way I expected it, to be more precise, some games just wouldn't work with it at all. Which as a kid, seemed very strange to me, after all, a lightgun is a lightgun and there is only one lightgun/pen input pin on the entire C64, so why doesn't it work?
Then, when I was significantly older, I noticed the website of Nicholas Coplin (http://www.64hdd.com/projects/c64-proj3.html#lightgun) that has a small item about lightguns and then it hit me... "wait a minute my gun is using the wrong games or it is working but using the wrong trigger connections". So that started me to search for all the games and information I could find, experimented a bit and now I know that there are many kind of lightguns available for the C64. Fortunately they all can be divided into 3 simple categories. This because there basically 3 different types of electrical connections used (trigger and sensor signal). Which gun is compatible with which game and how it should be connected is described in the list of games table below.
Despite the magical effect this technology has on me, I often wondered why there aren't thatmuch games for the C64 in general. After all, the C64 game library is used but only a handfull of games is to be used in combination with a lightgun. For some reason the C64 lightgun game industry for never came of the ground. But I have to be honest, most games are simply not good enough and could be considered "boring" or repetetive. It is a certain "type" of gameplay that makes it difficult to develop a game that is truly fun and original. But this doesn't mean that all lightgun games are boring. Operation wolf for instance is the perfect example of how an arcade game could be brought into your home.
Now although the lightgun is intended to be used in combination with a CRT, if you happen to use an emulator this does not apply. VICE for instance does offer Lightgun/pen support in the form of a simple setting that makes your mousepointer behave like it is a lightgun/pen. By default this function is disabled since joysticks are considered to be the default input option. To enable this go to the settings menu and choose "lightpen" settings, however, since there are many version of VICE the exact layout may differ on your version. However no matter what version you have, you are able to play lightgun/pen games or programs by just using your mouse.
Unfortunately VICE only supports 2 types of lightguns, the "Stack light rifle" and the "Magnum light phaser". The gun that is not supported is the "Gun stick", which is a pitty because the "Gun stick" games are very nice looking and playable games (although not many C64 games exist for it). This is because the "Gun stick" doesn't behave like a regular C64 lightgun since it doesn't use the lightgun/pen input pin on the joystick port for detecting the position you are aiming at. But instead behaves more like the famous a Nintendo zapper.

Stack light rifle:

click here for more information
This lightgun may not look as real as the famous gun included in the "Magnavox Odyssey Shooting Gallery" pack, but it sure looks nice. It has games for the C64 and the VIC20. And because of the long barrel it claims to be a very accurate gun. In reality there are much more factors that come into play, but at the time it seemed to work pretty well. Considering the difficulty of some of the available games you'll certainly need that accuracy. The most interesting part of the Stack light rifle (SLR for short) is the ability to configure it to your own taste depending on the extras supplied with it. If you wish you can use it with or without the shoulder piece or without the barrel, just remove them and you suddenly have a decent looking handgun instead of a rifle. There were also versions with a scope and an even longer barrel. The gun really feels comfortable when holding it and contributes largely to the gameplay. This gun design also exists under different names (clones) for different systems. At the bottom of this page you'll see that I modifed some cheap SLR clone into a more versatile lightgun for the C64.

Magnum light phaser (and compatible models):

click here for more information
The "Magnum light phaser" lightgun is a less unique design and the same pin and signal definitions can be found in other compatible lightguns that are sold under a different name. Simply because this is the most common type the list of games for this system is the longest.

Gun stick:

click here for more information
This lightgun is from a Spanish company (MHT Ingenieros), the strangest things about this gun are that it uses batteries and that it DOES NOT connect to the lightpen input of the Commodore computer. It connects to the DOWN connection of the joystick port. This makes it more difficult for the computer to detect but in pratice it seems to work. The bennefit of this setup is that you can connect 2 of these guns to a C64. Normally the C64 supports only one lightgun because it has only one lightpen input. But since this gun does not require the use of the lightpen input multiple guns can be connected to the computer. For other platforms there were multiple games available, but for the C64 it appears to be only 2. The image shown here is not an advertisement for the C64 but most likely for the spectrum.




Lightgun games and programs:

Here you'll find an overview of the games made for the C64 and for which lightgun system they were intended. In the table are -/+ used. Only where a '+' is shown in the table, the device is supported by that game.

Name Stack light rifle Magnum light phaser Gun stick Screenshot Screenshot
Archery
(preview: Joystick only)
download
- * -
Army days
download
- * -
Baby blues
download
- * -
Blaze out
download
- * - Blaze out is a collection of certain levels of well known (non lightgun) games: Robocop, Combat school, Hyper sports (skeet shoot), Platoon, Rambo III
These levels were converted to lightgun games and combined into a single game. So you can't just play Rambo-III, you first have to beat the games before it. Which is pretty difficult. For instance most people could not get past the 1st level "Robocop". But it can be done, if you know this trick: Don't look at the targets LOOK AT YOUR GAUGES. Why you would ask. Well... the gun of Robocop isn't a single shot gun, it is a fully automatic machine gun with unlimitted ammo! Aim your crosshair to the center of the screen at shoulder height of the bad guy. Then continuously press the trigger, the bad guy will walk into your gun and the score will increase, when the hostage is hit, release the trigger immediately! When the hostage is out of range repeat the process, the bad guy will take hits until a score of 4500 has been reached.
For everyone who isn't such a good player but want so see how the game plays. GP GarethG has put a video online:
http://www.youtube.com/watch?v=hD8Esq_TZvU
Level 1: Robocop
Level 2: Combat school
Level 3: Hyper sports
Level 4: Platoon
Level 5: Rambo III
Big game safari * - - no screenshot available I'm still searching for this game, if you have it or know of a link for more information about it then please contact me.
Cosmic commando
download
* - -
Cosmic storm
download
- * -
Crowshoot * - - no screenshot available I'm still searching for this game, if you have it or know of a link for more information about it then please contact me.
Duck hunt
download
- * -
Escape from Alcatraz
download
* - -
Escape from Alcatraz (2026)
download
* * -
Gangster
download
- * -
Ghost town
download
- * -
Glorious twelth
download
* - - (a.k.a. Glorious12th)
(a.k.a. Grouse Shoot)
GooseBusters
download
- * -
Gunslinger
download
- * -
High noon shootout
download
* - -
Hit the buttons
download
* * -
Indian Attack
download
* - -
Mike Gunner
download
- - *
Operation thunderbolt
download
- * -
Operation wolf
download
- * -
Penitentiary * - - no screenshot available This game was never released for more information visit the "games that weren't" website
https://www.gamesthatwerent.com/gtw64/penitentiary/
Raid on Romaro * - - no screenshot available This game was never released for more information visit the "games that weren't" website
https://www.gamesthatwerent.com/gtw64/raid-on-romaro/
Rats and cats
download
* - -
Shootin' Putin
download
* * -
Shooting gallery
download
* - -
Smack a mole
download
* * -
Starbase defence
download
* - -
Target Plus
download
- - *
Thunder 4th - * - no screenshot available I'm still searching for this game, if you have it or know of a link for more information about it then please contact me.
Time Traveller
download
- * -
Vengenance of Zeno * - - no screenshot available This game was never released for more information visit the "games that weren't" website
https://www.gamesthatwerent.com/gtw64/vengeance-of-zeno

Personal project, the "3in1gun" (a.k.a. "One lightgun that does it all"):

The chance that you own all original lightguns is very small, so in order to play all these games on your C64 you could consider to modify a lightgun. Not your best looking and perfectly functional one, but a gun that wasn't used otherwise, we don't want to destroy historical treasures, do we? But there is no problem modifying lightguns intended for another platform, the SEGA or NES perhaps (just joking, these are historical important too).
I had an unused gun that looked a lot like the Stack light rifle, but I'm sure that it wasn't because on the side there was written "Thundercolt". It also looks like the gun Audio Sonic, Hanimex and Roberts uses. Anywaythe text "Thundercolt" can't be clearly seen on the images I have of these systems, so I'm not sure to which game system my "stack light rifle look alike" gun belongs to. Anyway, I bought this gun on a yard-sale/flee-market many many years ago, it had no box or anything else. It was just the gun. I bought it with the intention to make it work on my C64, but it ended up in box and came out almost 10 years later. To be modified into the 3-in-1-gun. Which I modified a few years later to look like a Tommygun.
My intention was to create a circuit that makes it possible to build a gun that can be made to act as each of the 3 guns (Stack light rifle, Magnum light phaser, Gun stick). So that it would be possible to play all the games with only one type of gun. Wow! What a great idea... and only 30 years too late. click here for more information

Zapper to gunstick adapter:

If you happen to own a zapper (or maybe two) the "Zapper to Gunstick adapter" project made by Marco van Vlaanderen, might be of interest to you. Its a fun little DIY project that will allow you to play the gunstick based games in style. The shown images are a bit small, but you can click on the image to see them in full detail.

This is not a lightgun...:

A device sometimes mistaken for a lightgun is the "gamma strike" package. This is a simple pellet gun (it shoot tiny balls) and a special target. The idea is that you shoot at the target, which has sensors that are connected to your computer. The computer keeps track of time and score in one game and in another game you need to shoot the target to defeat aliens. For a more detailed story behind this game visit the "Games that weren't" website: http://www.gamesthatwerent.com/gtw64/gamma-strike